Wanted to do a little write-up for my play this weekend!
Round 1 versus Stephen on MUD
Game 1 my opponent opened Ancient Tomb, Grim Monolith, into Trinisphere, and I was in trouble. I was locked out of plays for a few turns, and although I got a Goyf online, he found more mana, and made a Forgemaster. Although I was able to land a Jace and bounce his Forgemaster, he made a Metalworker, with Lightning Greaves in hand, played the Forgemaster again and then the Greaves, fetching up a Blightsteel Colossus, and killed my Jace, the Mind Sculptor. I blocked for a turn, and was killed the next, failing to find anything like Liliana of the Veil to deal with the huge monster.
Game 2 I had a better start, using Force of Will on an early lock piece, and blowing up a Metalworker with an Abrupt Decay. Sylvan Library allowed me to draw a few extra cards and put more pressure on, and he finally lost due to not finding any threats and my two 5/6 Tarmogoyfs.
Game 3 was similar. I had an early Force of Will to slow down his lock pieces. I landed a turn 2 Sylvan Library. We both Wasteland each other twice over subsequent turns, but I land a Deathrite Shaman and Abrupt Decay his Metalworker, shutting him off mana. My followup Liliana of the Veil to kill his newly cast Forgemaster, and then a Life from the Loam getting back three Wasteland drew the concession.
Matches 1-0, Games 2-1
Round 2 versus Brian on Death and Taxes
Game 1 I win the die roll and start turn 2 with Hymn to Tourach, getting a couple threats out of his hand, and answer his Thalia with Tarmogoyf. I attack with my 6/7 Goyf, and he has to hold back his creatures to block over two turns, and doesn’t find anything to deal with the Tarmogoyf.
Game 2 he plays a turn 2 Phyrexian Revoker naming Deathrite Shaman, seeing my one on board, and then next turn I play two more, and never find anything to deal with the Revoker, severely constraining my mana. He finds Batterskull with Stoneforge Mystic, and although I have Engineered Plague to deal with his Thalia and Mother of Runes, and Maelstrom Pulse to kill the Batterskull, I can’t deal with Mirran Crusader, and it eventually beats me down.
Game 3 an early Engineered Plague deals with his Mother of Runes, and even though he has another Mirran Crusader, I get way ahead, hitting with two Tarmogoyfs and Creeping Tar Pit, getting him down to 6 from 17, after he attacks me down to 6. His board is only Mirran Crusader after a piece of removal and active Liliana of the Veil, and I’m able to attack for the win.
Matches 2-0, Games 4-2
Round 3 versus Brian on Belcher
Game 1 I keep a hand that’s something like Force of Will, Brainstorm, Deathrite, Abrupt Decay, and three lands. My opponent casts Chrome Mox, Rite of Flame, exile Simian Spirit Guide, Seething Song, Goblin Charbelcher, and I Force the Charbelcher. He scoops and we go to game 2.
Game 2 we both mulligan, him to 5, me down to 6. I keep a hand with two Brainstorm, Deathrite, Ancestral Vision, and two lands. My scry shows me Force of Will, and I hope he doesn’t have the turn 1. He does not, but tries to go for it turn 2, and I have Force of Will again. He just draws a few more Chrome Moxes, while my Deathrite Shamans eat his life total, and after my Ancestral Vision comes off suspend, I Abrupt Decay his Carpet of Flowers, and make him discard both cards in his hand with Duress and Thoughtseize drawn off Ancestral Vision. I win shortly after.
Matches 3-0, Games 6-2
Round 4 versus John on Miracles
Game 1, my opponent resolves turn 1 Sensei’s Divining Top and turn 2 Counterbalance. I attempt to slow-roll him, not wanting to play anything into the lock and waste it, so I wait until I find a Abrupt Decay, which comes a few turns later. My life total approaches 30 after two Tarmogoyfs get Swords to Plowshared. A Shardless Agent gets a few pokes in, and finally a third Tarmogoyf joins the fray, protected by Vendilion Clique in response to his Miracle’d Terminus,